Wicked God Deck Breakdown

Cards Usage Statistic

Main Deck

Ahrima, the Wicked Warden
Ahrima, the Wicked Warden
Ahrima, the Wicked Warden
DARK 4
Ahrima, the Wicked Warden
  • ATK:

  • 1700

  • DEF:

  • 0


You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.

Albaz the Ashen
Albaz the Ashen
Albaz the Ashen
DARK 4
Albaz the Ashen
  • ATK:

  • 1800

  • DEF:

  • 0


This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn.

Aluber the Jester of Despia
Aluber the Jester of Despia
Aluber the Jester of Despia
DARK 4
Aluber the Jester of Despia
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.

Bystial Druiswurm
Bystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

Bystial Magnamhut
Bystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

Bystial Saronir
Bystial Saronir
Bystial Saronir
DARK 6
Bystial Saronir
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.

Dark Armed Dragon
Dark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.

Dark Grepher
Dark Grepher
Dark Grepher
DARK 4
Dark Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.

Dark Hole Dragon
Dark Hole Dragon
Dark Hole Dragon
DARK 8
Dark Hole Dragon
  • ATK:

  • 3000

  • DEF:

  • 2000


Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand.

Dark Honest
Dark Honest
Dark Honest
DARK 4
Dark Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn.

Darkest Diabolos, Lord of the Lair
Darkest Diabolos, Lord of the Lair
Darkest Diabolos, Lord of the Lair
DARK 8
Darkest Diabolos, Lord of the Lair
  • ATK:

  • 3000

  • DEF:

  • 2000


Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.

Darkness Neosphere
Darkness Neosphere
Darkness Neosphere
DARK 10
Darkness Neosphere
  • ATK:

  • 4000

  • DEF:

  • 4000


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.

Fallen of Albaz
Fallen of Albaz
Fallen of Albaz
DARK 4
Fallen of Albaz
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.

Juragedo
Juragedo
Juragedo
DARK 4
Juragedo
  • ATK:

  • 1700

  • DEF:

  • 1300


During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn.

Keeper of Dragon Magic
Keeper of Dragon Magic
Keeper of Dragon Magic
DARK 4
Keeper of Dragon Magic
  • ATK:

  • 1800

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.

Leraje the God of Archery
Leraje the God of Archery
Leraje the God of Archery
DARK 4
Leraje the God of Archery
  • ATK:

  • 1800

  • DEF:

  • 1600


When this card is Normal Summoned: You can make this card gain 100 ATK for each Monster Type currently in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF becomes 0 by this effect, destroy it. You can only use this effect of "Leraje the God of Archery" once per turn.

Magical King Moonstar
Magical King Moonstar
Magical King Moonstar
DARK 3
Magical King Moonstar
  • ATK:

  • 900

  • DEF:

  • 600


Cannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner monster, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other monster you control or in your Graveyard; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.

Magnarokket Dragon
Magnarokket Dragon
Magnarokket Dragon
DARK 4
Magnarokket Dragon
  • ATK:

  • 1800

  • DEF:

  • 1200


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.

Omni Dragon Brotaur
Omni Dragon Brotaur
Omni Dragon Brotaur
DARK 1
Omni Dragon Brotaur
  • ATK:

  • 0

  • DEF:

  • 0


If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of "Omni Dragon Brotaur" once per turn.

Phantom Skyblaster
Phantom Skyblaster
Phantom Skyblaster
DARK 4
Phantom Skyblaster
  • ATK:

  • 1100

  • DEF:

  • 800


When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.

Prometheus, King of the Shadows
Prometheus, King of the Shadows
Prometheus, King of the Shadows
DARK 4
Prometheus, King of the Shadows
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is Normal Summoned: Banish 1 or more DARK monsters from your GY, and if you do, this card gains 400 ATK for each, until the end of this turn.

Rainbow Dark Dragon
Rainbow Dark Dragon
Rainbow Dark Dragon
DARK 10
Rainbow Dark Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.

Silverrokket Dragon
Silverrokket Dragon
Silverrokket Dragon
DARK 4
Silverrokket Dragon
  • ATK:

  • 1900

  • DEF:

  • 100


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.

Springans Kitt
Springans Kitt
Springans Kitt
DARK 4
Springans Kitt
  • ATK:

  • 1700

  • DEF:

  • 1000


If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.

Stygian Street Patrol
Stygian Street Patrol
Stygian Street Patrol
DARK 4
Stygian Street Patrol
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.

The Dark Creator
The Dark Creator
The Dark Creator
DARK 8
The Dark Creator
  • ATK:

  • 2300

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.

The Wicked Avatar
The Wicked Avatar
The Wicked Avatar
DARK 10
The Wicked Avatar
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").

The Wicked Dreadroot
The Wicked Dreadroot
The Wicked Dreadroot
DARK 10
The Wicked Dreadroot
  • ATK:

  • 4000

  • DEF:

  • 4000


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.

The Wicked Eraser
The Wicked Eraser
The Wicked Eraser
DARK 10
The Wicked Eraser
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.

Tragoedia
Tragoedia
Tragoedia
DARK 10
Tragoedia
  • ATK:

  • 0

  • DEF:

  • 0


When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.

D/D/D Destiny King Zero Laplace
D/D/D Destiny King Zero Laplace
D/D/D Destiny King Zero Laplace
DARK 101
D/D/D Destiny King Zero Laplace
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". You can only use this effect of "D/D/D Destiny King Zero Laplace" once per turn. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 1 "D/D/D" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.

Go! - D/D/D Divine Zero King Rage
Go! - D/D/D Divine Zero King Rage
Go! - D/D/D Divine Zero King Rage
DARK 1010
Go! - D/D/D Divine Zero King Rage
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn. [ Monster Effect ] When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ● This card can attack directly. ● Your opponent cannot activate cards or effects in the Spell & Trap Zones. ● Your opponent cannot activate card effects in their hand or GY.

Ghost Charon, the Underworld Boatman
Ghost Charon, the Underworld Boatman
Ghost Charon, the Underworld Boatman
DARK 2
Ghost Charon, the Underworld Boatman
  • ATK:

  • 500

  • DEF:

  • 0


If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.

Rokket Caliber
Rokket Caliber
Rokket Caliber
DARK 4
Rokket Caliber
  • ATK:

  • 1700

  • DEF:

  • 100


You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.

Rokket Tracer
Rokket Tracer
Rokket Tracer
DARK 4
Rokket Tracer
  • ATK:

  • 1600

  • DEF:

  • 1000


(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.

The Bystial Aluber
The Bystial Aluber
The Bystial Aluber
DARK 4
The Bystial Aluber
  • ATK:

  • 1800

  • DEF:

  • 0


This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ● Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ● Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of "The Bystial Aluber" once per turn.

Allure of Darkness
Allure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    Branded Fusion
    Branded Fusion
    Branded Fusion
    Spell Normal
    Branded Fusion

      Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.

      Branded in Red
      Branded in Red
      Branded in Red
      Spell Quick
      Branded in Red

        Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.

        Branded in White
        Branded in White
        Branded in White
        Spell Normal
        Branded in White

          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.

          Branded Lost
          Branded Lost
          Branded Lost
          Spell Continuous
          Branded Lost

            The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.

            Branded Regained
            Branded Regained
            Branded Regained
            Spell Continuous
            Branded Regained

              If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.

              Dark Hole
              Dark Hole
              Dark Hole
              Spell Normal
              Dark Hole

                Destroy all monsters on the field.

                Dark Ruler No More
                Dark Ruler No More
                Dark Ruler No More
                Spell Normal
                Dark Ruler No More

                  Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



                  Tag(s):

                  Divine Evolution
                  Divine Evolution
                  Divine Evolution
                  Spell Normal
                  Divine Evolution

                    This card's activation and effect cannot be negated. Choose 1 monster you control whose original Type is Divine-Beast or whose original name is "The Wicked Avatar", "The Wicked Dreadroot", or "The Wicked Eraser", except a monster(s) already affected by "Divine Evolution", and it gains 1000 ATK/DEF, its effect activations and its activated effects cannot be negated, also it gains the following effect. ● When this card declares an attack: You can make your opponent send 1 monster they control to the GY (their choice).

                    Lair of Darkness
                    Lair of Darkness
                    Lair of Darkness
                    Spell Field
                    Lair of Darkness

                      All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.

                      Lightning Storm
                      Lightning Storm
                      Lightning Storm
                      Spell Normal
                      Lightning Storm

                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



                        Tag(s):

                        Monster Reborn
                        Monster Reborn
                        Monster Reborn
                        Spell Normal
                        Monster Reborn

                          Target 1 monster in either GY; Special Summon it.



                          Tag(s):

                          Recurring Nightmare
                          Recurring Nightmare
                          Recurring Nightmare
                          Spell Normal
                          Recurring Nightmare

                            Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.

                            Super Polymerization
                            Super Polymerization
                            Super Polymerization
                            Spell Quick
                            Super Polymerization

                              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                              Tag(s):

                              Twin Twisters
                              Twin Twisters
                              Twin Twisters
                              Spell Quick
                              Twin Twisters

                                Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

                                Dark Illusion
                                Dark Illusion
                                Dark Illusion
                                Trap Counter
                                Dark Illusion

                                  When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.

                                  Eradicator Epidemic Virus
                                  Eradicator Epidemic Virus
                                  Eradicator Epidemic Virus
                                  Trap Normal
                                  Eradicator Epidemic Virus

                                    Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.

                                    Fiendish Chain
                                    Fiendish Chain
                                    Fiendish Chain
                                    Trap Continuous
                                    Fiendish Chain

                                      Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.

                                      Ghost of a Grudge
                                      Ghost of a Grudge
                                      Ghost of a Grudge
                                      Trap Normal
                                      Ghost of a Grudge

                                        If your opponent has 8 or more cards in their Graveyard: The ATK of all monsters your opponent currently controls become 0.

                                        Necro Fusion
                                        Necro Fusion
                                        Necro Fusion
                                        Trap Normal
                                        Necro Fusion

                                          Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.

                                          Sinister Yorishiro
                                          Sinister Yorishiro
                                          Sinister Yorishiro
                                          Trap Continuous
                                          Sinister Yorishiro

                                            Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.

                                            Synchro Call
                                            Synchro Call
                                            Synchro Call
                                            Trap Normal
                                            Synchro Call

                                              Target 1 monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster.

                                              The First Monarch
                                              The First Monarch
                                              The First Monarch
                                              Trap Continuous
                                              The First Monarch

                                                Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap Card.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute.

                                                Unending Nightmare
                                                Unending Nightmare
                                                Unending Nightmare
                                                Trap Continuous
                                                Unending Nightmare

                                                  You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain.

                                                  Extra Deck

                                                  Alba-Lenatus the Abyss Dragon
                                                  Alba-Lenatus the Abyss Dragon
                                                  Alba-Lenatus the Abyss Dragon
                                                  DARK 8
                                                  Alba-Lenatus the Abyss Dragon
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2500


                                                  1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.

                                                  Albion the Branded Dragon
                                                  Albion the Branded Dragon
                                                  Albion the Branded Dragon
                                                  DARK 8
                                                  Albion the Branded Dragon
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.

                                                  Guardian Chimera
                                                  Guardian Chimera
                                                  Guardian Chimera
                                                  DARK 9
                                                  Guardian Chimera
                                                  • ATK:

                                                  • 3300

                                                  • DEF:

                                                  • 3300


                                                  3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.

                                                  Masquerade the Blazing Dragon
                                                  Masquerade the Blazing Dragon
                                                  Masquerade the Blazing Dragon
                                                  DARK 8
                                                  Masquerade the Blazing Dragon
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.

                                                  Mirrorjade the Iceblade Dragon
                                                  Mirrorjade the Iceblade Dragon
                                                  Mirrorjade the Iceblade Dragon
                                                  DARK 8
                                                  Mirrorjade the Iceblade Dragon
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.

                                                  Titaniklad the Ash Dragon
                                                  Titaniklad the Ash Dragon
                                                  Titaniklad the Ash Dragon
                                                  DARK 8
                                                  Titaniklad the Ash Dragon
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2500


                                                  "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.

                                                  Borrelsword Dragon
                                                  Borrelsword Dragon
                                                  Borrelsword Dragon
                                                  DARK
                                                  Borrelsword Dragon
                                                  • ATK:

                                                  • 3000

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Bottom-Left

                                                  Bottom


                                                  3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.

                                                  Topologic Bomber Dragon
                                                  Topologic Bomber Dragon
                                                  Topologic Bomber Dragon
                                                  DARK
                                                  Topologic Bomber Dragon
                                                  • ATK:

                                                  • 3000

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom

                                                  Bottom-Right


                                                  2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.

                                                  Beelze of the Diabolic Dragons
                                                  Beelze of the Diabolic Dragons
                                                  Beelze of the Diabolic Dragons
                                                  DARK 8
                                                  Beelze of the Diabolic Dragons
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 3000


                                                  1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.

                                                  Beelzeus of the Diabolic Dragons
                                                  Beelzeus of the Diabolic Dragons
                                                  Beelzeus of the Diabolic Dragons
                                                  DARK 10
                                                  Beelzeus of the Diabolic Dragons
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 4000


                                                  1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.

                                                  Bystial Dis Pater
                                                  Bystial Dis Pater
                                                  Bystial Dis Pater
                                                  DARK 10
                                                  Bystial Dis Pater
                                                  • ATK:

                                                  • 3500

                                                  • DEF:

                                                  • 3500


                                                  1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.

                                                  Chaos Angel
                                                  Chaos Angel
                                                  Chaos Angel
                                                  DARK 10
                                                  Chaos Angel
                                                  • ATK:

                                                  • 3500

                                                  • DEF:

                                                  • 2800


                                                  1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                                                  Dragocytos Corrupted Nethersoul Dragon
                                                  Dragocytos Corrupted Nethersoul Dragon
                                                  Dragocytos Corrupted Nethersoul Dragon
                                                  DARK 10
                                                  Dragocytos Corrupted Nethersoul Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 2000


                                                  1 DARK Tuner + 1 non-Tuner Dragon-Type monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK.

                                                  Super Starslayer TY-PHON - Sky Crisis
                                                  Super Starslayer TY-PHON - Sky Crisis
                                                  Super Starslayer TY-PHON - Sky Crisis
                                                  DARK
                                                  Super Starslayer TY-PHON - Sky Crisis
                                                  • ATK:

                                                  • 2900

                                                  • DEF:

                                                  • 2900


                                                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                                  Varudras, the Final Bringer of the End Times
                                                  Varudras, the Final Bringer of the End Times
                                                  Varudras, the Final Bringer of the End Times
                                                  DARK
                                                  Varudras, the Final Bringer of the End Times
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 3000


                                                  2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

                                                  Main: 60 Extra: 15

                                                  1 cardAhrima, the Wicked Warden 1 cardAhrima, the Wicked Warden
                                                  Ahrima, the Wicked Warden
                                                  DARK 4
                                                  Ahrima, the Wicked Warden
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 0


                                                  You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


                                                  1 cardAlbaz the Ashen 1 cardAlbaz the Ashen
                                                  Albaz the Ashen
                                                  DARK 4
                                                  Albaz the Ashen
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 0


                                                  This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn.


                                                  1 cardAluber the Jester of Despia
                                                  1 cardAluber the Jester of Despia
                                                  Aluber the Jester of Despia
                                                  DARK 4
                                                  Aluber the Jester of Despia
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 0


                                                  If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.


                                                  1 cardBystial Baldrake
                                                  1 cardBystial Baldrake
                                                  Bystial Baldrake
                                                  DARK 6
                                                  Bystial Baldrake
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


                                                  1 cardBystial Druiswurm
                                                  1 cardBystial Druiswurm
                                                  Bystial Druiswurm
                                                  DARK 6
                                                  Bystial Druiswurm
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                                  1 cardBystial Magnamhut
                                                  1 cardBystial Magnamhut
                                                  Bystial Magnamhut
                                                  DARK 6
                                                  Bystial Magnamhut
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                                  1 cardCard Guard 1 cardCard Guard
                                                  Card Guard
                                                  DARK 4
                                                  Card Guard
                                                  • ATK:

                                                  • 1600

                                                  • DEF:

                                                  • 500


                                                  If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).


                                                  1 cardDark Armed Dragon 1 cardDark Armed Dragon
                                                  Dark Armed Dragon
                                                  DARK 7
                                                  Dark Armed Dragon
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 1000


                                                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


                                                  1 cardDark Grepher
                                                  1 cardDark Grepher
                                                  Dark Grepher
                                                  DARK 4
                                                  Dark Grepher
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 1600


                                                  You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


                                                  1 cardDark Honest 1 cardDark Honest
                                                  Dark Honest
                                                  DARK 4
                                                  Dark Honest
                                                  • ATK:

                                                  • 1100

                                                  • DEF:

                                                  • 1900


                                                  Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn.


                                                  1 cardDarkest Diabolos, Lord of the Lair 1 cardDarkest Diabolos, Lord of the Lair
                                                  Darkest Diabolos, Lord of the Lair
                                                  DARK 8
                                                  Darkest Diabolos, Lord of the Lair
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2000


                                                  Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.


                                                  1 cardDarkness Neosphere 1 cardDarkness Neosphere
                                                  Darkness Neosphere
                                                  DARK 10
                                                  Darkness Neosphere
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 4000


                                                  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.


                                                  1 cardFallen of Albaz 1 cardFallen of Albaz
                                                  Fallen of Albaz
                                                  DARK 4
                                                  Fallen of Albaz
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 0


                                                  If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                                                  1 cardJuragedo 1 cardJuragedo
                                                  Juragedo
                                                  DARK 4
                                                  Juragedo
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 1300


                                                  During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn.


                                                  1 cardKeeper of Dragon Magic 1 cardKeeper of Dragon Magic
                                                  Keeper of Dragon Magic
                                                  DARK 4
                                                  Keeper of Dragon Magic
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 1300


                                                  If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


                                                  1 cardLeraje the God of Archery 1 cardLeraje the God of Archery
                                                  Leraje the God of Archery
                                                  DARK 4
                                                  Leraje the God of Archery
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 1600


                                                  When this card is Normal Summoned: You can make this card gain 100 ATK for each Monster Type currently in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF becomes 0 by this effect, destroy it. You can only use this effect of "Leraje the God of Archery" once per turn.


                                                  1 cardPhantom Skyblaster
                                                  1 cardPhantom Skyblaster
                                                  Phantom Skyblaster
                                                  DARK 4
                                                  Phantom Skyblaster
                                                  • ATK:

                                                  • 1100

                                                  • DEF:

                                                  • 800


                                                  When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.


                                                  1 cardPrometheus, King of the Shadows 1 cardPrometheus, King of the Shadows
                                                  Prometheus, King of the Shadows
                                                  DARK 4
                                                  Prometheus, King of the Shadows
                                                  • ATK:

                                                  • 1200

                                                  • DEF:

                                                  • 800


                                                  If this card is Normal Summoned: Banish 1 or more DARK monsters from your GY, and if you do, this card gains 400 ATK for each, until the end of this turn.


                                                  1 cardRainbow Dark Dragon 1 cardRainbow Dark Dragon
                                                  Rainbow Dark Dragon
                                                  DARK 10
                                                  Rainbow Dark Dragon
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 0


                                                  (This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.


                                                  1 cardRed-Eyes Darkness Metal Dragon
                                                  1 cardRed-Eyes Darkness Metal Dragon
                                                  Red-Eyes Darkness Metal Dragon
                                                  DARK 10
                                                  Red-Eyes Darkness Metal Dragon
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2400


                                                  You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


                                                  1 cardSilverrokket Dragon
                                                  1 cardSilverrokket Dragon
                                                  Silverrokket Dragon
                                                  DARK 4
                                                  Silverrokket Dragon
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 100


                                                  When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.


                                                  1 cardSkull Meister 1 cardSkull Meister
                                                  Skull Meister
                                                  DARK 4
                                                  Skull Meister
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 400


                                                  When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


                                                  1 cardSpringans Kitt 1 cardSpringans Kitt
                                                  Springans Kitt
                                                  DARK 4
                                                  Springans Kitt
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 1000


                                                  If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.


                                                  1 cardStygian Street Patrol 1 cardStygian Street Patrol
                                                  Stygian Street Patrol
                                                  DARK 4
                                                  Stygian Street Patrol
                                                  • ATK:

                                                  • 1600

                                                  • DEF:

                                                  • 1200


                                                  If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.


                                                  1 cardThe Dark Creator 1 cardThe Dark Creator
                                                  The Dark Creator
                                                  DARK 8
                                                  The Dark Creator
                                                  • ATK:

                                                  • 2300

                                                  • DEF:

                                                  • 3000


                                                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.


                                                  1 cardThe Wicked Avatar 1 cardThe Wicked Avatar
                                                  The Wicked Avatar
                                                  DARK 10
                                                  The Wicked Avatar
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").


                                                  1 cardThe Wicked Dreadroot 1 cardThe Wicked Dreadroot
                                                  The Wicked Dreadroot
                                                  DARK 10
                                                  The Wicked Dreadroot
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 4000


                                                  This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.


                                                  1 cardThe Wicked Eraser 1 cardThe Wicked Eraser
                                                  The Wicked Eraser
                                                  DARK 10
                                                  The Wicked Eraser
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.


                                                  1 cardTragoedia 1 cardTragoedia
                                                  Tragoedia
                                                  DARK 10
                                                  Tragoedia
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.


                                                  1 cardD/D/D Destiny King Zero Laplace 1 cardD/D/D Destiny King Zero Laplace
                                                  D/D/D Destiny King Zero Laplace
                                                  DARK 101
                                                  D/D/D Destiny King Zero Laplace
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  [ Pendulum Effect ] During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". You can only use this effect of "D/D/D Destiny King Zero Laplace" once per turn. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 1 "D/D/D" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.


                                                  1 cardGo! - D/D/D Divine Zero King Rage 1 cardGo! - D/D/D Divine Zero King Rage
                                                  Go! - D/D/D Divine Zero King Rage
                                                  DARK 1010
                                                  Go! - D/D/D Divine Zero King Rage
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  [ Pendulum Effect ] If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn. [ Monster Effect ] When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ● This card can attack directly. ● Your opponent cannot activate cards or effects in the Spell & Trap Zones. ● Your opponent cannot activate card effects in their hand or GY.


                                                  1 cardGhost Charon, the Underworld Boatman 1 cardGhost Charon, the Underworld Boatman
                                                  Ghost Charon, the Underworld Boatman
                                                  DARK 2
                                                  Ghost Charon, the Underworld Boatman
                                                  • ATK:

                                                  • 500

                                                  • DEF:

                                                  • 0


                                                  If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.


                                                  1 cardRokket Caliber 1 cardRokket Caliber
                                                  Rokket Caliber
                                                  DARK 4
                                                  Rokket Caliber
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 100


                                                  You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.


                                                  1 cardRokket Tracer 1 cardRokket Tracer
                                                  Rokket Tracer
                                                  DARK 4
                                                  Rokket Tracer
                                                  • ATK:

                                                  • 1600

                                                  • DEF:

                                                  • 1000


                                                  (Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


                                                  1 cardThe Bystial Aluber 1 cardThe Bystial Aluber
                                                  The Bystial Aluber
                                                  DARK 4
                                                  The Bystial Aluber
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 0


                                                  This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ● Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ● Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of "The Bystial Aluber" once per turn.


                                                  1 cardAllure of Darkness
                                                  1 cardAllure of Darkness
                                                  Allure of Darkness
                                                  Spell Normal
                                                  Allure of Darkness

                                                    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                                    1 cardBranded Fusion
                                                    1 cardBranded Fusion
                                                    Branded Fusion
                                                    Spell Normal
                                                    Branded Fusion

                                                      Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


                                                      1 cardBranded in Red 1 cardBranded in Red
                                                      Branded in Red
                                                      Spell Quick
                                                      Branded in Red

                                                        Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.


                                                        1 cardBranded in White 1 cardBranded in White
                                                        Branded in White
                                                        Spell Normal
                                                        Branded in White

                                                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.


                                                          1 cardBranded Lost 1 cardBranded Lost
                                                          Branded Lost
                                                          Spell Continuous
                                                          Branded Lost

                                                            The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.


                                                            1 cardDark Ruler No More 1 cardDark Ruler No More
                                                            Dark Ruler No More
                                                            Spell Normal
                                                            Dark Ruler No More

                                                              Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                                              Tag(s):

                                                              1 cardDivine Evolution 1 cardDivine Evolution
                                                              Divine Evolution
                                                              Spell Normal
                                                              Divine Evolution

                                                                This card's activation and effect cannot be negated. Choose 1 monster you control whose original Type is Divine-Beast or whose original name is "The Wicked Avatar", "The Wicked Dreadroot", or "The Wicked Eraser", except a monster(s) already affected by "Divine Evolution", and it gains 1000 ATK/DEF, its effect activations and its activated effects cannot be negated, also it gains the following effect. ● When this card declares an attack: You can make your opponent send 1 monster they control to the GY (their choice).


                                                                1 cardFires of Doomsday 1 cardFires of Doomsday
                                                                Fires of Doomsday
                                                                Spell Quick
                                                                Fires of Doomsday

                                                                  Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                                  1 cardForbidden Droplet 1 cardForbidden Droplet
                                                                  Forbidden Droplet
                                                                  Spell Quick
                                                                  Forbidden Droplet

                                                                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                    Tag(s):

                                                                    1 cardLair of Darkness 1 cardLair of Darkness
                                                                    Lair of Darkness
                                                                    Spell Field
                                                                    Lair of Darkness

                                                                      All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


                                                                      1 cardLightning Storm
                                                                      1 cardLightning Storm
                                                                      Lightning Storm
                                                                      Spell Normal
                                                                      Lightning Storm

                                                                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                                        Tag(s):

                                                                        1 cardMonster Reborn
                                                                        1 cardMonster Reborn
                                                                        Monster Reborn
                                                                        Spell Normal
                                                                        Monster Reborn

                                                                          Target 1 monster in either GY; Special Summon it.




                                                                          Tag(s):

                                                                          1 cardRecurring Nightmare 1 cardRecurring Nightmare
                                                                          Recurring Nightmare
                                                                          Spell Normal
                                                                          Recurring Nightmare

                                                                            Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.


                                                                            1 cardSuper Polymerization
                                                                            1 cardSuper Polymerization
                                                                            Super Polymerization
                                                                            Spell Quick
                                                                            Super Polymerization

                                                                              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                                              Tag(s):

                                                                              1 cardTwin Twisters 1 cardTwin Twisters
                                                                              Twin Twisters
                                                                              Spell Quick
                                                                              Twin Twisters

                                                                                Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                                                1 cardDark Illusion 1 cardDark Illusion
                                                                                Dark Illusion
                                                                                Trap Counter
                                                                                Dark Illusion

                                                                                  When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.


                                                                                  1 cardEradicator Epidemic Virus
                                                                                  1 cardEradicator Epidemic Virus
                                                                                  Eradicator Epidemic Virus
                                                                                  Trap Normal
                                                                                  Eradicator Epidemic Virus

                                                                                    Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                                                                    1 cardFiendish Chain 1 cardFiendish Chain
                                                                                    Fiendish Chain
                                                                                    Trap Continuous
                                                                                    Fiendish Chain

                                                                                      Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                                                                      1 cardGhost of a Grudge 1 cardGhost of a Grudge
                                                                                      Ghost of a Grudge
                                                                                      Trap Normal
                                                                                      Ghost of a Grudge

                                                                                        If your opponent has 8 or more cards in their Graveyard: The ATK of all monsters your opponent currently controls become 0.


                                                                                        1 cardIron Thunder 1 cardIron Thunder
                                                                                        Iron Thunder
                                                                                        Trap Counter
                                                                                        Iron Thunder

                                                                                          When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                                                                                          1 cardSinister Yorishiro 1 cardSinister Yorishiro
                                                                                          Sinister Yorishiro
                                                                                          Trap Continuous
                                                                                          Sinister Yorishiro

                                                                                            Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.


                                                                                            1 cardSynchro Call 1 cardSynchro Call
                                                                                            Synchro Call
                                                                                            Trap Normal
                                                                                            Synchro Call

                                                                                              Target 1 monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster.


                                                                                              1 cardThe First Monarch 1 cardThe First Monarch
                                                                                              The First Monarch
                                                                                              Trap Continuous
                                                                                              The First Monarch

                                                                                                Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap Card.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute.


                                                                                                1 cardUltimate Offering
                                                                                                1 cardUltimate Offering
                                                                                                Ultimate Offering
                                                                                                Trap Continuous
                                                                                                Ultimate Offering

                                                                                                  During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.


                                                                                                  1 cardUnending Nightmare 1 cardUnending Nightmare
                                                                                                  Unending Nightmare
                                                                                                  Trap Continuous
                                                                                                  Unending Nightmare

                                                                                                    You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain.


                                                                                                    1 cardAlba-Lenatus the Abyss Dragon 1 cardAlba-Lenatus the Abyss Dragon
                                                                                                    Alba-Lenatus the Abyss Dragon
                                                                                                    DARK 8
                                                                                                    Alba-Lenatus the Abyss Dragon
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2500


                                                                                                    1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.


                                                                                                    1 cardAlbion the Branded Dragon 1 cardAlbion the Branded Dragon
                                                                                                    Albion the Branded Dragon
                                                                                                    DARK 8
                                                                                                    Albion the Branded Dragon
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                                                                    1 cardMasquerade the Blazing Dragon 1 cardMasquerade the Blazing Dragon
                                                                                                    Masquerade the Blazing Dragon
                                                                                                    DARK 8
                                                                                                    Masquerade the Blazing Dragon
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.


                                                                                                    1 cardMirrorjade the Iceblade Dragon 1 cardMirrorjade the Iceblade Dragon
                                                                                                    Mirrorjade the Iceblade Dragon
                                                                                                    DARK 8
                                                                                                    Mirrorjade the Iceblade Dragon
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 2500


                                                                                                    "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                                                                    1 cardStarving Venom Fusion Dragon 1 cardStarving Venom Fusion Dragon
                                                                                                    Starving Venom Fusion Dragon
                                                                                                    DARK 8
                                                                                                    Starving Venom Fusion Dragon
                                                                                                    • ATK:

                                                                                                    • 2800

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                                                                    1 cardTitaniklad the Ash Dragon 1 cardTitaniklad the Ash Dragon
                                                                                                    Titaniklad the Ash Dragon
                                                                                                    DARK 8
                                                                                                    Titaniklad the Ash Dragon
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2500


                                                                                                    "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                                                                    1 cardBorrelsword Dragon 1 cardBorrelsword Dragon
                                                                                                    Borrelsword Dragon
                                                                                                    DARK
                                                                                                    Borrelsword Dragon
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • LINK-4

                                                                                                    Link Arrow:

                                                                                                    Top

                                                                                                    Left

                                                                                                    Bottom-Left

                                                                                                    Bottom


                                                                                                    3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                                                                                                    1 cardTopologic Bomber Dragon 1 cardTopologic Bomber Dragon
                                                                                                    Topologic Bomber Dragon
                                                                                                    DARK
                                                                                                    Topologic Bomber Dragon
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • LINK-4

                                                                                                    Link Arrow:

                                                                                                    Top

                                                                                                    Bottom-Left

                                                                                                    Bottom

                                                                                                    Bottom-Right


                                                                                                    2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.


                                                                                                    1 cardBeelze of the Diabolic Dragons 1 cardBeelze of the Diabolic Dragons
                                                                                                    Beelze of the Diabolic Dragons
                                                                                                    DARK 8
                                                                                                    Beelze of the Diabolic Dragons
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.


                                                                                                    1 cardBeelzeus of the Diabolic Dragons 1 cardBeelzeus of the Diabolic Dragons
                                                                                                    Beelzeus of the Diabolic Dragons
                                                                                                    DARK 10
                                                                                                    Beelzeus of the Diabolic Dragons
                                                                                                    • ATK:

                                                                                                    • 4000

                                                                                                    • DEF:

                                                                                                    • 4000


                                                                                                    1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.


                                                                                                    1 cardBystial Dis Pater 1 cardBystial Dis Pater
                                                                                                    Bystial Dis Pater
                                                                                                    DARK 10
                                                                                                    Bystial Dis Pater
                                                                                                    • ATK:

                                                                                                    • 3500

                                                                                                    • DEF:

                                                                                                    • 3500


                                                                                                    1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                                                                                    1 cardChaos Angel 1 cardChaos Angel
                                                                                                    Chaos Angel
                                                                                                    DARK 10
                                                                                                    Chaos Angel
                                                                                                    • ATK:

                                                                                                    • 3500

                                                                                                    • DEF:

                                                                                                    • 2800


                                                                                                    1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                                                    1 cardDragocytos Corrupted Nethersoul Dragon 1 cardDragocytos Corrupted Nethersoul Dragon
                                                                                                    Dragocytos Corrupted Nethersoul Dragon
                                                                                                    DARK 10
                                                                                                    Dragocytos Corrupted Nethersoul Dragon
                                                                                                    • ATK:

                                                                                                    • 4000

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    1 DARK Tuner + 1 non-Tuner Dragon-Type monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK.


                                                                                                    1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                    Super Starslayer TY-PHON - Sky Crisis
                                                                                                    DARK
                                                                                                    Super Starslayer TY-PHON - Sky Crisis
                                                                                                    • ATK:

                                                                                                    • 2900

                                                                                                    • DEF:

                                                                                                    • 2900


                                                                                                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                                    1 cardVarudras, the Final Bringer of the End Times 1 cardVarudras, the Final Bringer of the End Times
                                                                                                    Varudras, the Final Bringer of the End Times
                                                                                                    DARK
                                                                                                    Varudras, the Final Bringer of the End Times
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.



                                                                                                    WICKED GOD Decks in OCG








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