Wicked God Deck Breakdown

Cards Usage Statistic

Main Deck

Aromage Laurel
Aromage Laurel
Aromage Laurel
WIND 1
Aromage Laurel
  • ATK:

  • 800

  • DEF:

  • 0


If your LP are higher than your opponent's: You can Special Summon this card from your hand. If you gain LP: Target 1 non-Tuner Plant monster on the field; it is treated as a Tuner this turn. If this card is sent to the GY: You can gain 500 LP. You can only use each effect of "Aromage Laurel" once per turn.

Aromage Marjoram
Aromage Marjoram
Aromage Marjoram
DARK 5
Aromage Marjoram
  • ATK:

  • 2000

  • DEF:

  • 1600


While your LP are higher than your opponent's, you take no battle damage from attacks involving your Plant monsters. You can only use each of the following effects of "Aromage Marjoram" once per turn. ● When a Plant monster you control is destroyed by battle: You can Special Summon this card from your hand, then gain 500 LP. ● If you gain LP: Target cards in your opponent's GY, up to the number of "Aroma" monsters you control; banish them.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Lonefire Blossom
Lonefire Blossom
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Nibiru, the Primal Being
Nibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

Predaplant Byblisp
Predaplant Byblisp
Predaplant Byblisp
DARK 1
Predaplant Byblisp
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is sent to the GY: You can add 1 "Predaplant" monster from your Deck to your hand, except "Predaplant Byblisp". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Predaplant Byblisp" once per turn.

Predaplant Chlamydosundew
Predaplant Chlamydosundew
Predaplant Chlamydosundew
DARK 2
Predaplant Chlamydosundew
  • ATK:

  • 600

  • DEF:

  • 200


Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of "Predaplant Chlamydosundew" once per turn.

Predaplant Darlingtonia Cobra
Predaplant Darlingtonia Cobra
Predaplant Darlingtonia Cobra
DARK 3
Predaplant Darlingtonia Cobra
  • ATK:

  • 1000

  • DEF:

  • 1500


If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel.

Predaplant Drosophyllum Hydra
Predaplant Drosophyllum Hydra
Predaplant Drosophyllum Hydra
DARK 5
Predaplant Drosophyllum Hydra
  • ATK:

  • 800

  • DEF:

  • 2300


You can Special Summon this card (from your hand or GY) by Tributing 1 monster on either player's field with a Predator Counter. You can only Special Summon "Predaplant Drosophyllum Hydra" once per turn this way. If this card is on the field or in your GY (Quick Effect): You can banish 1 other "Predaplant" monster from your GY, then target 1 face-up monster on the field; it loses 500 ATK. You can only use this effect of "Predaplant Drosophyllum Hydra" once per turn.

Predaplant Ophrys Scorpio
Predaplant Ophrys Scorpio
Predaplant Ophrys Scorpio
DARK 3
Predaplant Ophrys Scorpio
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophrys Scorpio" once per turn.

Predaplant Sarraceniant
Predaplant Sarraceniant
Predaplant Sarraceniant
DARK 1
Predaplant Sarraceniant
  • ATK:

  • 100

  • DEF:

  • 600


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the Graveyard by a card effect: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Sarraceniant". You can only use this effect of "Predaplant Sarraceniant" once per turn.

Ragnaraika Samurai Beetle
Ragnaraika Samurai Beetle
Ragnaraika Samurai Beetle
LIGHT 3
Ragnaraika Samurai Beetle
  • ATK:

  • 1500

  • DEF:

  • 0


You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.

Ragnaraika the Evil Seed
Ragnaraika the Evil Seed
Ragnaraika the Evil Seed
EARTH 1
Ragnaraika the Evil Seed
  • ATK:

  • 0

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.

Ragnaraika Wicked Butterfly
Ragnaraika Wicked Butterfly
Ragnaraika Wicked Butterfly
EARTH 4
Ragnaraika Wicked Butterfly
  • ATK:

  • 1800

  • DEF:

  • 0


You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn.

Predaplant Bufolicula
Predaplant Bufolicula
Predaplant Bufolicula
DARK 1
Predaplant Bufolicula
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn.

Predaplant Triantis
Predaplant Triantis
Predaplant Triantis
DARK 88
Predaplant Triantis
  • ATK:

  • 2400

  • DEF:

  • 1000


[ Pendulum Effect ] While this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can choose monsters on the field, up to the number of monsters you control, and place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.

Aromalilith Rosalina
Aromalilith Rosalina
Aromalilith Rosalina
DARK 1
Aromalilith Rosalina
  • ATK:

  • 0

  • DEF:

  • 0


(Quick Effect): You can discard this card, then target 1 "Aroma" monster you control; gain LP equal to half its ATK. If this card is Normal or Special Summoned: You can Special Summon 1 non-Tuner "Aroma" monster from your Deck, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Aromalilith Rosalina" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Aroma Blend
Aroma Blend
Aroma Blend
Spell Normal
Aroma Blend

    Discard 1 card; place 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your hand or Deck, face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing its materials from your hand or field. If your LP are higher than your opponent's, you can also banish Plant monsters from your GY as material. You can only use each effect of "Aroma Blend" once per turn.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Instant Fusion
      Instant Fusion
      Instant Fusion
      Spell Normal
      Instant Fusion

        Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

        Mask Change II
        Mask Change II
        Mask Change II
        Spell Quick
        Mask Change II

          Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with "Mask Change"). You can only activate 1 "Mask Change II" per turn.

          Predaponics
          Predaponics
          Predaponics
          Spell Continuous
          Predaponics

            Once per turn: You can Special Summon 1 Level 4 or lower "Predaplant" monster from your hand or GY, but negate its effects (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card.

            Predapractice
            Predapractice
            Predapractice
            Spell Normal
            Predapractice

              Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn.

              Predaprime Fusion
              Predaprime Fusion
              Predaprime Fusion
              Spell Quick
              Predaprime Fusion

                If a "Predaplant" monster(s) is on the field: Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from either field as material, including 2 or more DARK monsters you control. You can only activate 1 "Predaprime Fusion" per turn.

                Predapruning
                Predapruning
                Predapruning
                Spell Equip
                Predapruning

                  Activate this card by targeting 1 "Predaplant" monster in your Graveyard; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster.

                  Ragnaraika Bloom
                  Ragnaraika Bloom
                  Ragnaraika Bloom
                  Spell Continuous
                  Ragnaraika Bloom

                    Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 "Ragnaraika" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your "Ragnaraika" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of "Ragnaraika Bloom" once per turn.

                    Super Polymerization
                    Super Polymerization
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                      Tag(s):

                      Ultra Polymerization
                      Ultra Polymerization
                      Ultra Polymerization
                      Spell Normal
                      Ultra Polymerization

                        Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated.

                        Blessed Winds
                        Blessed Winds
                        Blessed Winds
                        Trap Continuous
                        Blessed Winds

                          You can activate 1 of the following effects. ● Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ● Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ● Pay 1000 LP; Special Summon 1 "Aroma" monster from your GY. You can only use this effect of "Blessed Winds" once per turn.

                          Humid Winds
                          Humid Winds
                          Humid Winds
                          Trap Continuous
                          Humid Winds

                            You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.

                            Predaplanning
                            Predaplanning
                            Predaplanning
                            Trap Normal
                            Predaplanning

                              Send 1 "Predaplant" monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If you Fusion Summon a DARK monster while this card is in your GY (except during the Damage Step): You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Predaplanning" once per turn.

                              Ragnaraika Hunting Dance
                              Ragnaraika Hunting Dance
                              Ragnaraika Hunting Dance
                              Trap Normal
                              Ragnaraika Hunting Dance

                                Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of "Ragnaraika Hunting Dance" once per turn.

                                Extra Deck

                                Aromalilith Magnolia
                                Aromalilith Magnolia
                                Aromalilith Magnolia
                                DARK 8
                                Aromalilith Magnolia
                                • ATK:

                                • 2600

                                • DEF:

                                • 1800


                                1 "Aroma" monster + 1 Plant monster While your LP are higher than your opponent's, Plant monsters you control cannot be destroyed by your opponent's card effects. Once per turn: You can pay 2000 LP; banish cards on the field equal to the number of "Humid Winds", "Dried Winds", and "Blessed Winds" you control. Once per turn, if you gain LP, even during the Damage Step: You can make all Plant monsters you currently control gain ATK equal to the LP gained, until the end of this turn.

                                Garura, Wings of Resonant Life
                                Garura, Wings of Resonant Life
                                Garura, Wings of Resonant Life
                                DARK 6
                                Garura, Wings of Resonant Life
                                • ATK:

                                • 1500

                                • DEF:

                                • 2400


                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                Greedy Venom Fusion Dragon
                                Greedy Venom Fusion Dragon
                                Greedy Venom Fusion Dragon
                                DARK 10
                                Greedy Venom Fusion Dragon
                                • ATK:

                                • 3300

                                • DEF:

                                • 2500


                                1 "Predaplant" monster + 1 DARK monster whose original Level is 8 or higher Must first be Fusion Summoned. Once per turn: You can target 1 face-up monster on the field; until the end of this turn, change that target's ATK to 0, also that target has its effects negated. If this card is destroyed and sent to the Graveyard: Destroy as many monsters on the field as possible, then you can banish 1 Level 8 or higher DARK monster from your Graveyard and Special Summon this card from the Graveyard.

                                Masked HERO Dark Law
                                Masked HERO Dark Law
                                Masked HERO Dark Law
                                DARK 6
                                Masked HERO Dark Law
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.

                                Mudragon of the Swamp
                                Mudragon of the Swamp
                                Mudragon of the Swamp
                                WATER 4
                                Mudragon of the Swamp
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                                Predaplant Ambulomelides
                                Predaplant Ambulomelides
                                Predaplant Ambulomelides
                                DARK 5
                                Predaplant Ambulomelides
                                • ATK:

                                • 1000

                                • DEF:

                                • 2500


                                2 "Predaplant" monsters If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn.

                                Predaplant Chimerafflesia
                                Predaplant Chimerafflesia
                                Predaplant Chimerafflesia
                                DARK 7
                                Predaplant Chimerafflesia
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 "Predaplant" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.

                                Predaplant Dragostapelia
                                Predaplant Dragostapelia
                                Predaplant Dragostapelia
                                DARK 8
                                Predaplant Dragostapelia
                                • ATK:

                                • 2700

                                • DEF:

                                • 1900


                                1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

                                Predaplant Triphyoverutum
                                Predaplant Triphyoverutum
                                Predaplant Triphyoverutum
                                DARK 9
                                Predaplant Triphyoverutum
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

                                Starving Venom Predapower Fusion Dragon
                                Starving Venom Predapower Fusion Dragon
                                Starving Venom Predapower Fusion Dragon
                                DARK 10
                                Starving Venom Predapower Fusion Dragon
                                • ATK:

                                • 3600

                                • DEF:

                                • 2500


                                1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.

                                Aromalilith Rosemary
                                Aromalilith Rosemary
                                Aromalilith Rosemary
                                DARK
                                Aromalilith Rosemary
                                • ATK:

                                • 2200

                                • LINK-3

                                Link Arrow:

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ Plant monsters If this card is Special Summoned: You can add 1 "Aroma" card from your Deck to your hand. If you gain LP, even during the Damage Step: You can Special Summon up to 3 "Aroma" monsters from your hand to your zones this card points to. You can Tribute 1 monster this card points to, then target 1 card on the field; banish it, and if you do, gain 1000 LP. You can only use each effect of "Aromalilith Rosemary" once per turn.

                                Aromaseraphy Jasmine
                                Aromaseraphy Jasmine
                                Aromaseraphy Jasmine
                                LIGHT
                                Aromaseraphy Jasmine
                                • ATK:

                                • 1800

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.

                                Ragnaraika Chain Coils
                                Ragnaraika Chain Coils
                                Ragnaraika Chain Coils
                                FIRE
                                Ragnaraika Chain Coils
                                • ATK:

                                • 2900

                                • LINK-4

                                Link Arrow:

                                Right

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Chain Coils" once per turn.

                                Ragnaraika Mantis Monk
                                Ragnaraika Mantis Monk
                                Ragnaraika Mantis Monk
                                WIND
                                Ragnaraika Mantis Monk
                                • ATK:

                                • 2300

                                • LINK-3

                                Link Arrow:

                                Left

                                Bottom

                                Bottom-Right


                                2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Mantis Monk" once per turn.

                                Ragnaraika Selene Snapper
                                Ragnaraika Selene Snapper
                                Ragnaraika Selene Snapper
                                WATER
                                Ragnaraika Selene Snapper
                                • ATK:

                                • 2600

                                • LINK-3

                                Link Arrow:

                                Left

                                Right

                                Bottom


                                2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Selene Snapper" once per turn.

                                Ragnaraika Skeletal Soldier
                                Ragnaraika Skeletal Soldier
                                Ragnaraika Skeletal Soldier
                                FIRE
                                Ragnaraika Skeletal Soldier
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.

                                Ragnaraika Stag Sovereign
                                Ragnaraika Stag Sovereign
                                Ragnaraika Stag Sovereign
                                EARTH
                                Ragnaraika Stag Sovereign
                                • ATK:

                                • 3300

                                • LINK-5

                                Link Arrow:

                                Left

                                Right

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.

                                Aromaseraphy Sweet Marjoram
                                Aromaseraphy Sweet Marjoram
                                Aromaseraphy Sweet Marjoram
                                LIGHT 6
                                Aromaseraphy Sweet Marjoram
                                • ATK:

                                • 2200

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of "Aromaseraphy Sweet Marjoram" once per turn. ● If this card is Synchro Summoned: You can add 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your Deck to your hand. ● If you gain LP: Target 1 card your opponent controls; destroy it.

                                Main: 52 Extra: 19

                                1 cardAromage Laurel 1 cardAromage Laurel
                                Aromage Laurel
                                WIND 1
                                Aromage Laurel
                                • ATK:

                                • 800

                                • DEF:

                                • 0


                                If your LP are higher than your opponent's: You can Special Summon this card from your hand. If you gain LP: Target 1 non-Tuner Plant monster on the field; it is treated as a Tuner this turn. If this card is sent to the GY: You can gain 500 LP. You can only use each effect of "Aromage Laurel" once per turn.


                                1 cardAromage Marjoram 1 cardAromage Marjoram
                                Aromage Marjoram
                                DARK 5
                                Aromage Marjoram
                                • ATK:

                                • 2000

                                • DEF:

                                • 1600


                                While your LP are higher than your opponent's, you take no battle damage from attacks involving your Plant monsters. You can only use each of the following effects of "Aromage Marjoram" once per turn. ● When a Plant monster you control is destroyed by battle: You can Special Summon this card from your hand, then gain 500 LP. ● If you gain LP: Target cards in your opponent's GY, up to the number of "Aroma" monsters you control; banish them.


                                3 cardDroll & Lock Bird
                                3 cardDroll & Lock Bird
                                Droll & Lock Bird
                                WIND 1
                                Droll & Lock Bird
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                3 cardLonefire Blossom 3 cardLonefire Blossom
                                Lonefire Blossom
                                FIRE 3
                                Lonefire Blossom
                                • ATK:

                                • 500

                                • DEF:

                                • 1400


                                Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


                                2 cardMulcharmy Fuwalos 2 cardMulcharmy Fuwalos
                                Mulcharmy Fuwalos
                                WIND 4
                                Mulcharmy Fuwalos
                                • ATK:

                                • 100

                                • DEF:

                                • 600


                                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
                                Nibiru, the Primal Being
                                LIGHT 11
                                Nibiru, the Primal Being
                                • ATK:

                                • 3000

                                • DEF:

                                • 600


                                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                2 cardPredaplant Byblisp 2 cardPredaplant Byblisp
                                Predaplant Byblisp
                                DARK 1
                                Predaplant Byblisp
                                • ATK:

                                • 0

                                • DEF:

                                • 1900


                                If this card is sent to the GY: You can add 1 "Predaplant" monster from your Deck to your hand, except "Predaplant Byblisp". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Predaplant Byblisp" once per turn.


                                1 cardPredaplant Chlamydosundew 1 cardPredaplant Chlamydosundew
                                Predaplant Chlamydosundew
                                DARK 2
                                Predaplant Chlamydosundew
                                • ATK:

                                • 600

                                • DEF:

                                • 200


                                Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of "Predaplant Chlamydosundew" once per turn.


                                1 cardPredaplant Darlingtonia Cobra 1 cardPredaplant Darlingtonia Cobra
                                Predaplant Darlingtonia Cobra
                                DARK 3
                                Predaplant Darlingtonia Cobra
                                • ATK:

                                • 1000

                                • DEF:

                                • 1500


                                If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel.


                                1 cardPredaplant Drosophyllum Hydra
                                1 cardPredaplant Drosophyllum Hydra
                                Predaplant Drosophyllum Hydra
                                DARK 5
                                Predaplant Drosophyllum Hydra
                                • ATK:

                                • 800

                                • DEF:

                                • 2300


                                You can Special Summon this card (from your hand or GY) by Tributing 1 monster on either player's field with a Predator Counter. You can only Special Summon "Predaplant Drosophyllum Hydra" once per turn this way. If this card is on the field or in your GY (Quick Effect): You can banish 1 other "Predaplant" monster from your GY, then target 1 face-up monster on the field; it loses 500 ATK. You can only use this effect of "Predaplant Drosophyllum Hydra" once per turn.


                                3 cardPredaplant Ophrys Scorpio 3 cardPredaplant Ophrys Scorpio
                                Predaplant Ophrys Scorpio
                                DARK 3
                                Predaplant Ophrys Scorpio
                                • ATK:

                                • 1200

                                • DEF:

                                • 800


                                If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophrys Scorpio" once per turn.


                                1 cardPredaplant Sarraceniant 1 cardPredaplant Sarraceniant
                                Predaplant Sarraceniant
                                DARK 1
                                Predaplant Sarraceniant
                                • ATK:

                                • 100

                                • DEF:

                                • 600


                                When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the Graveyard by a card effect: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Sarraceniant". You can only use this effect of "Predaplant Sarraceniant" once per turn.


                                1 cardRagnaraika Samurai Beetle 1 cardRagnaraika Samurai Beetle
                                Ragnaraika Samurai Beetle
                                LIGHT 3
                                Ragnaraika Samurai Beetle
                                • ATK:

                                • 1500

                                • DEF:

                                • 0


                                You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.


                                3 cardRagnaraika the Evil Seed 3 cardRagnaraika the Evil Seed
                                Ragnaraika the Evil Seed
                                EARTH 1
                                Ragnaraika the Evil Seed
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.


                                1 cardRagnaraika Wicked Butterfly 1 cardRagnaraika Wicked Butterfly
                                Ragnaraika Wicked Butterfly
                                EARTH 4
                                Ragnaraika Wicked Butterfly
                                • ATK:

                                • 1800

                                • DEF:

                                • 0


                                You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn.


                                2 cardPredaplant Bufolicula 2 cardPredaplant Bufolicula
                                Predaplant Bufolicula
                                DARK 1
                                Predaplant Bufolicula
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                [ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn.


                                1 cardPredaplant Triantis 1 cardPredaplant Triantis
                                Predaplant Triantis
                                DARK 88
                                Predaplant Triantis
                                • ATK:

                                • 2400

                                • DEF:

                                • 1000


                                [ Pendulum Effect ] While this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can choose monsters on the field, up to the number of monsters you control, and place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.


                                1 cardAromalilith Rosalina 1 cardAromalilith Rosalina
                                Aromalilith Rosalina
                                DARK 1
                                Aromalilith Rosalina
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                (Quick Effect): You can discard this card, then target 1 "Aroma" monster you control; gain LP equal to half its ATK. If this card is Normal or Special Summoned: You can Special Summon 1 non-Tuner "Aroma" monster from your Deck, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Aromalilith Rosalina" once per turn.


                                2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
                                Ash Blossom & Joyous Spring
                                FIRE 3
                                Ash Blossom & Joyous Spring
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                1 cardAroma Blend 1 cardAroma Blend
                                Aroma Blend
                                Spell Normal
                                Aroma Blend

                                  Discard 1 card; place 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your hand or Deck, face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing its materials from your hand or field. If your LP are higher than your opponent's, you can also banish Plant monsters from your GY as material. You can only use each effect of "Aroma Blend" once per turn.


                                  1 cardCalled by the Grave
                                  1 cardCalled by the Grave
                                  Called by the Grave
                                  Spell Quick
                                  Called by the Grave

                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                    Tag(s):

                                    1 cardInstant Fusion
                                    1 cardInstant Fusion
                                    Instant Fusion
                                    Spell Normal
                                    Instant Fusion

                                      Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                      1 cardMask Change II 1 cardMask Change II
                                      Mask Change II
                                      Spell Quick
                                      Mask Change II

                                        Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with "Mask Change"). You can only activate 1 "Mask Change II" per turn.


                                        1 cardPredaponics 1 cardPredaponics
                                        Predaponics
                                        Spell Continuous
                                        Predaponics

                                          Once per turn: You can Special Summon 1 Level 4 or lower "Predaplant" monster from your hand or GY, but negate its effects (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card.


                                          2 cardPredapractice 2 cardPredapractice
                                          Predapractice
                                          Spell Normal
                                          Predapractice

                                            Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn.


                                            1 cardPredaprime Fusion 1 cardPredaprime Fusion
                                            Predaprime Fusion
                                            Spell Quick
                                            Predaprime Fusion

                                              If a "Predaplant" monster(s) is on the field: Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from either field as material, including 2 or more DARK monsters you control. You can only activate 1 "Predaprime Fusion" per turn.


                                              1 cardPredapruning 1 cardPredapruning
                                              Predapruning
                                              Spell Equip
                                              Predapruning

                                                Activate this card by targeting 1 "Predaplant" monster in your Graveyard; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster.


                                                2 cardRagnaraika Bloom 2 cardRagnaraika Bloom
                                                Ragnaraika Bloom
                                                Spell Continuous
                                                Ragnaraika Bloom

                                                  Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 "Ragnaraika" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your "Ragnaraika" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of "Ragnaraika Bloom" once per turn.


                                                  3 cardSuper Polymerization
                                                  3 cardSuper Polymerization
                                                  Super Polymerization
                                                  Spell Quick
                                                  Super Polymerization

                                                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                    Tag(s):

                                                    1 cardUltra Polymerization 1 cardUltra Polymerization
                                                    Ultra Polymerization
                                                    Spell Normal
                                                    Ultra Polymerization

                                                      Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated.


                                                      1 cardBlessed Winds 1 cardBlessed Winds
                                                      Blessed Winds
                                                      Trap Continuous
                                                      Blessed Winds

                                                        You can activate 1 of the following effects. ● Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ● Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ● Pay 1000 LP; Special Summon 1 "Aroma" monster from your GY. You can only use this effect of "Blessed Winds" once per turn.


                                                        1 cardHumid Winds 1 cardHumid Winds
                                                        Humid Winds
                                                        Trap Continuous
                                                        Humid Winds

                                                          You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.


                                                          1 cardPredaplanning 1 cardPredaplanning
                                                          Predaplanning
                                                          Trap Normal
                                                          Predaplanning

                                                            Send 1 "Predaplant" monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If you Fusion Summon a DARK monster while this card is in your GY (except during the Damage Step): You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Predaplanning" once per turn.


                                                            1 cardRagnaraika Hunting Dance 1 cardRagnaraika Hunting Dance
                                                            Ragnaraika Hunting Dance
                                                            Trap Normal
                                                            Ragnaraika Hunting Dance

                                                              Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of "Ragnaraika Hunting Dance" once per turn.


                                                              1 cardAromalilith Magnolia 1 cardAromalilith Magnolia
                                                              Aromalilith Magnolia
                                                              DARK 8
                                                              Aromalilith Magnolia
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 1800


                                                              1 "Aroma" monster + 1 Plant monster While your LP are higher than your opponent's, Plant monsters you control cannot be destroyed by your opponent's card effects. Once per turn: You can pay 2000 LP; banish cards on the field equal to the number of "Humid Winds", "Dried Winds", and "Blessed Winds" you control. Once per turn, if you gain LP, even during the Damage Step: You can make all Plant monsters you currently control gain ATK equal to the LP gained, until the end of this turn.


                                                              1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                              Garura, Wings of Resonant Life
                                                              DARK 6
                                                              Garura, Wings of Resonant Life
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 2400


                                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                              1 cardGreedy Venom Fusion Dragon 1 cardGreedy Venom Fusion Dragon
                                                              Greedy Venom Fusion Dragon
                                                              DARK 10
                                                              Greedy Venom Fusion Dragon
                                                              • ATK:

                                                              • 3300

                                                              • DEF:

                                                              • 2500


                                                              1 "Predaplant" monster + 1 DARK monster whose original Level is 8 or higher Must first be Fusion Summoned. Once per turn: You can target 1 face-up monster on the field; until the end of this turn, change that target's ATK to 0, also that target has its effects negated. If this card is destroyed and sent to the Graveyard: Destroy as many monsters on the field as possible, then you can banish 1 Level 8 or higher DARK monster from your Graveyard and Special Summon this card from the Graveyard.


                                                              1 cardMasked HERO Dark Law 1 cardMasked HERO Dark Law
                                                              Masked HERO Dark Law
                                                              DARK 6
                                                              Masked HERO Dark Law
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1800


                                                              Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.


                                                              1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                                              Mudragon of the Swamp
                                                              WATER 4
                                                              Mudragon of the Swamp
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 1600


                                                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                              2 cardPredaplant Ambulomelides 2 cardPredaplant Ambulomelides
                                                              Predaplant Ambulomelides
                                                              DARK 5
                                                              Predaplant Ambulomelides
                                                              • ATK:

                                                              • 1000

                                                              • DEF:

                                                              • 2500


                                                              2 "Predaplant" monsters If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn.


                                                              1 cardPredaplant Chimerafflesia 1 cardPredaplant Chimerafflesia
                                                              Predaplant Chimerafflesia
                                                              DARK 7
                                                              Predaplant Chimerafflesia
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              1 "Predaplant" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.


                                                              1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                                              Predaplant Dragostapelia
                                                              DARK 8
                                                              Predaplant Dragostapelia
                                                              • ATK:

                                                              • 2700

                                                              • DEF:

                                                              • 1900


                                                              1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                              1 cardPredaplant Triphyoverutum 1 cardPredaplant Triphyoverutum
                                                              Predaplant Triphyoverutum
                                                              DARK 9
                                                              Predaplant Triphyoverutum
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 3000


                                                              3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                              1 cardStarving Venom Predapower Fusion Dragon 1 cardStarving Venom Predapower Fusion Dragon
                                                              Starving Venom Predapower Fusion Dragon
                                                              DARK 10
                                                              Starving Venom Predapower Fusion Dragon
                                                              • ATK:

                                                              • 3600

                                                              • DEF:

                                                              • 2500


                                                              1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.


                                                              1 cardAromalilith Rosemary 1 cardAromalilith Rosemary
                                                              Aromalilith Rosemary
                                                              DARK
                                                              Aromalilith Rosemary
                                                              • ATK:

                                                              • 2200

                                                              • LINK-3

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ Plant monsters If this card is Special Summoned: You can add 1 "Aroma" card from your Deck to your hand. If you gain LP, even during the Damage Step: You can Special Summon up to 3 "Aroma" monsters from your hand to your zones this card points to. You can Tribute 1 monster this card points to, then target 1 card on the field; banish it, and if you do, gain 1000 LP. You can only use each effect of "Aromalilith Rosemary" once per turn.


                                                              1 cardAromaseraphy Jasmine 1 cardAromaseraphy Jasmine
                                                              Aromaseraphy Jasmine
                                                              LIGHT
                                                              Aromaseraphy Jasmine
                                                              • ATK:

                                                              • 1800

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.


                                                              1 cardRagnaraika Chain Coils 1 cardRagnaraika Chain Coils
                                                              Ragnaraika Chain Coils
                                                              FIRE
                                                              Ragnaraika Chain Coils
                                                              • ATK:

                                                              • 2900

                                                              • LINK-4

                                                              Link Arrow:

                                                              Right

                                                              Bottom-Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Chain Coils" once per turn.


                                                              1 cardRagnaraika Mantis Monk 1 cardRagnaraika Mantis Monk
                                                              Ragnaraika Mantis Monk
                                                              WIND
                                                              Ragnaraika Mantis Monk
                                                              • ATK:

                                                              • 2300

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Mantis Monk" once per turn.


                                                              1 cardRagnaraika Selene Snapper 1 cardRagnaraika Selene Snapper
                                                              Ragnaraika Selene Snapper
                                                              WATER
                                                              Ragnaraika Selene Snapper
                                                              • ATK:

                                                              • 2600

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Selene Snapper" once per turn.


                                                              1 cardRagnaraika Skeletal Soldier 1 cardRagnaraika Skeletal Soldier
                                                              Ragnaraika Skeletal Soldier
                                                              FIRE
                                                              Ragnaraika Skeletal Soldier
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.


                                                              1 cardRagnaraika Stag Sovereign 1 cardRagnaraika Stag Sovereign
                                                              Ragnaraika Stag Sovereign
                                                              EARTH
                                                              Ragnaraika Stag Sovereign
                                                              • ATK:

                                                              • 3300

                                                              • LINK-5

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom-Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.


                                                              1 cardAromaseraphy Sweet Marjoram 1 cardAromaseraphy Sweet Marjoram
                                                              Aromaseraphy Sweet Marjoram
                                                              LIGHT 6
                                                              Aromaseraphy Sweet Marjoram
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 2000


                                                              1 Tuner + 1+ non-Tuner monsters While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of "Aromaseraphy Sweet Marjoram" once per turn. ● If this card is Synchro Summoned: You can add 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your Deck to your hand. ● If you gain LP: Target 1 card your opponent controls; destroy it.


                                                              ocg
                                                              Wicked God
                                                              5







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